first off great work, love the look it has
Some things i think might make this abit better
- Optimization. It's honestly a must, looking through the comments i've found that even high-end rigs are having problems running the game at decent frames. the camera clipped through some walls in first person, revealing a large untextured room, shaving that down might save a few frames or make a huge improvement
- Pip-boy has some issues in first person
- hit markers or effects would help with attack feedback immensely, it lets people know their attacks are hitting rather than waiting for the enemy to drop dead, this would also let us know if we're being attacked as well.