Release & Version 1.10


Halo Infinite Fan Made is finally released! This actually took a lot of trial and error to get it to package correctly and under the itch.io upload limit. Ultimately I decided to cut back on a lot of foliage and trees that weren't super necessary to the overall gameplay. Coupled with the fact that I don't get paid to make these free games and have to work a real job, it took longer than expected. I don't usually like making excuses but I also think it's fair to hear someone out. My first mistake in making this project was creating it in an unstable version that is not game-ready for shipping. I am of course talking about Unreal Engine 5. While it may look shiny and new on the surface it lacks fundamental tools and scripting found in the most basic unreal builds. This caused me to rebuild the entire game twice and migrate the project to clean templates multiple times throughout the development. This can become extremely frustrating when all you want to do is add creative things like a warthog or new weapon. I would say it comes down to manpower considering it's just me, myself, and I but I have built larger and better games in the past so I would primarily blame this new engine. Hopefully, when the official engine comes out I will be able to resurrect this project. But for now, here is v1.10

Files

Halo Infinite v1.10.rar 3 GB
Sep 03, 2021

Get HALO INFINITE (FANMADE)

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